* Switched internal message infrastructure to use a threadpool. This will allow for a much higher number active connections and outstanding commands.
* KineticClient_Init now returns a KineticClient pointer (internally, it's a handle to the threadpool) that must be passed to KineticClient_CreateConnection() in order to create new connections and must also be passed to KineticClient_Shutdown() on shutdown
* Improved I/O examples to demonstrate client write operations for blocking/non-blocking (asynchrounous) and single/multi-threaded.
* Added consolidated performance test which reports metrics on PUT/GET/DELETE seqeunces (test/system/test_system_async_throughput.c).
v0.9.2 (kinetic-protocol 3.0.5)
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* Added missing mutex lock causing a concurrency issue.
* Added profiling to test/system/test_system_async_io.c